Mallard

Pricing

Every tier includes the full scripting engine, with every trigger, function, and integration available from the start. What scales with the tier is how much your scripts can do per hour, and how much they can remember. Pick the tier that matches your server's size and activity.

Beta pricing: Mallard's tiers and limits are still new, and I'll be tuning them to fit real server usage as more servers install the bot, so prices and limits shown here are subject to change. Have feedback on the pricing or limits? Join the support server and start a thread. I'm actively looking for it.

Free

$0 /mo

Try Mallard out on a small or new server.

  • 2,000 executions/hr
  • 50 Discord actions/hr
  • 5 MB storage
Get started

Plus

$2.99 /mo

For a growing community that's outgrowing Free.

  • 5,000 executions/hr
  • 100 Discord actions/hr
  • 15 MB storage
Upgrade to Plus

Pro

$5.99 /mo

For a large, active server running a lot of scripts.

  • 15,000 executions/hr
  • 500 Discord actions/hr
  • 50 MB storage
Upgrade to Pro

Ultra

$14.99 /mo

Headroom for the biggest, busiest servers on Discord.

  • 30,000 executions/hr
  • 1,000 Discord actions/hr
  • 100 MB storage
Upgrade to Ultra

Compare every limit

Every cap is a per-guild hourly budget that resets on a rolling window. Hitting one stops a script at that call, keeping whatever it already did rather than rolling it back.

Limit FreePlusProUltra
Script executions / hour
A safety net against a script that runs away, not a budget to plan around — set high enough that normal use never reaches it. Runtime and Discord actions are the caps that bind first.
2,000 5,000 15,000 30,000
Discord actions / hour
Sends, bans, role changes, and other rate-limited Discord calls your scripts make.
50 100 500 1,000
fetch() calls / hour
Outbound HTTP requests your scripts make to other sites/APIs.
5 15 30 60
Runtime budget / hour
Total script execution time per hour, across every trigger combined.
60s 120s 250s 500s
Key-value storage
Persistent storage available to your scripts (settings, moderation history, custom data, …).
5 MB 15 MB 50 MB 100 MB
Max script length
Longest a single script's source code can be.
5,000 chars 10,000 chars 15,000 chars 30,000 chars
Min scheduled interval
How often a scheduled (timer) script is allowed to run: the shortest gap between runs.
30 min 15 min 10 min 5 min

A few things worth knowing

  • Tiers are per-guild: a server subscribes independently, and its tier applies to everything running in that server.
  • Budgets are live, not a hard wall: ctx.fetchCallsRemaining and ctx.restActionsRemaining are exposed to your scripts so a data-dependent loop can size itself instead of guessing.
  • Upgrading and downgrading both take effect immediately, since there's no manual tier override, so your server's tier always matches its active subscription.

Every tier starts on Free, so you can try it before paying anything.